Category Archives: Uncategorized
Update
Added loading progress and features like coyote time and input buffering. Level loading has been accelerated many times.
In general, the main features of the game are completed. Now is the time to fix 1000 bugs!
The lighting system has been completed
Zombies
Focus mechanic
Accuracy decreases with non-stop shooting
Working on AI and animations of enemies
Map editor
The map editor for custom maps or custom parts of generated maps has been completed.
Testing some tiles, other elements have bugs ;-(
Minor upgrades
Almost done with tileset1 :-)